Re-imaging of Ghost Ariel from the Legacy of Kain Series

Fanwork, real time model recreating Ariel's ghost form, attempting to merge the best renditions of her in the series. Burial wraps seen more in Blood Omen and the Soul Reaver games, more closely wrapped like in SR2. Half her face symbolically is either rotted away, or in my hint, possibly burnt away, The cinematic in BO1 shows her tip over one of the scales she lit with fire as she falls to her death. The substance within possibly could have melted her face as she died. Either way, her form represents imbalance in the land of Nosgoth. Bound to the Balance Pillar, I imagine a ceremony at the Pillars by the other Guardians for her body allowed her to see her wrapped body and is why she retains its look.

Ariel - Portrait of the Dead

Ariel - Portrait of the Dead

Ariel Ghost - Glaring with hair and wraps not conforming to gravity

Ariel Ghost - Glaring with hair and wraps not conforming to gravity

The Specter that Haunts the Pillars of Nosgoth. Pillars scene in the background taken in Unity, modeled and textured by me.

The Specter that Haunts the Pillars of Nosgoth. Pillars scene in the background taken in Unity, modeled and textured by me.

Ariel - glaring pose, like one of the Soul Reaver 2 concepts

Ariel - glaring pose, like one of the Soul Reaver 2 concepts

Ariel - Tormented Soul

Ariel - Tormented Soul

Ariel - pointing low angle

Ariel - pointing low angle

Low angle - dramatic hair

Low angle - dramatic hair

Ariel - reveal from the back

Ariel - reveal from the back

Her ruined face

Her ruined face

Close on her ruined side

Close on her ruined side

Medium shot

Medium shot

Ariel Ghost Form - All Views

Ariel Ghost Form - All Views

High Poly Head

High Poly Head

High Poly Head Ruined Side

High Poly Head Ruined Side

High Poly wraps. Based on the concept art of her in burial wraps and references of mummification

High Poly wraps. Based on the concept art of her in burial wraps and references of mummification

Bottom of the wraps

Bottom of the wraps

References from Blood Omen's cinematics up top, Soul Reaver ingame, Soul Reaver 2's model and art, Blood Omen concept pieces, and mumufication examples. I also referenced skulls, anatomy, various realistic-to-stylized horror corpses, burnt and rotted.

References from Blood Omen's cinematics up top, Soul Reaver ingame, Soul Reaver 2's model and art, Blood Omen concept pieces, and mumufication examples. I also referenced skulls, anatomy, various realistic-to-stylized horror corpses, burnt and rotted.